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/*
    +--------------------------------------------------------------------+
    | libmemcached-awesome - C/C++ Client Library for memcached          |
    +--------------------------------------------------------------------+
    | Redistribution and use in source and binary forms, with or without |
    | modification, are permitted under the terms of the BSD license.    |
    | You should have received a copy of the license in a bundled file   |
    | named LICENSE; in case you did not receive a copy you can review   |
    | the terms online at: https://opensource.org/licenses/BSD-3-Clause  |
    +--------------------------------------------------------------------+
    | Copyright (c) 2006-2014 Brian Aker   https://datadifferential.com/ |
    | Copyright (c) 2020-2021 Michael Wallner        https://awesome.co/ |
    +--------------------------------------------------------------------+
*/

#pragma once

#include "libmemcached-1.0/memcached.h"
#if 0
#  include "libmemcached/exception.hpp"
#endif

#include <cstring>
#include <sstream>
#include <string>
#include <vector>
#include <map>

namespace memcache {

/**
 * This is the core memcached library (if later, other objects
 * are needed, they will be created from this class).
 */
class Memcache {
public:
  Memcache() { memc_ = memcached(NULL, 0); }

  Memcache(const std::string &config) { memc_ = memcached(config.c_str(), config.size()); }

  Memcache(const std::string &hostname, in_port_t port) {
    memc_ = memcached(NULL, 0);
    if (memc_) {
      memcached_server_add(memc_, hostname.c_str(), port);
    }
  }

  Memcache(memcached_st *clone) { memc_ = memcached_clone(NULL, clone); }

  Memcache(const Memcache &rhs) { memc_ = memcached_clone(NULL, rhs.getImpl()); }

  Memcache &operator=(const Memcache &rhs) {
    if (this != &rhs) {
      memcached_free(memc_);
      memc_ = memcached_clone(NULL, rhs.getImpl());
    }

    return *this;
  }

  ~Memcache() { memcached_free(memc_); }

  /**
   * Get the internal memcached_st *
   */
  const memcached_st *getImpl() const { return memc_; }

  /**
   * Return an error string for the given return structure.
   *
   * @param[in] rc a memcached_return_t structure
   * @return error string corresponding to given return code in the library.
   */
  const std::string getError(memcached_return_t rc) const {
    /* first parameter to strerror is unused */
    return memcached_strerror(NULL, rc);
  }

  bool error(std::string &error_message) const {
    if (memcached_failed(memcached_last_error(memc_))) {
      error_message += memcached_last_error_message(memc_);
      return true;
    }

    return false;
  }

  bool error() const {
    if (memcached_failed(memcached_last_error(memc_))) {
      return true;
    }

    return false;
  }

  bool error(memcached_return_t &arg) const {
    arg = memcached_last_error(memc_);
    return memcached_failed(arg);
  }

  bool setBehavior(memcached_behavior_t flag, uint64_t data) {
    return (memcached_success(memcached_behavior_set(memc_, flag, data)));
  }

  uint64_t getBehavior(memcached_behavior_t flag) { return memcached_behavior_get(memc_, flag); }

  /**
   * Configure the memcache object
   *
   * @param[in] in_config configuration
   * @return true on success; false otherwise
   */
  bool configure(const std::string &configuration) {
    memcached_st *new_memc = memcached(configuration.c_str(), configuration.size());

    if (new_memc) {
      memcached_free(memc_);
      memc_ = new_memc;

      return true;
    }

    return false;
  }

  /**
   * Add a server to the list of memcached servers to use.
   *
   * @param[in] server_name name of the server to add
   * @param[in] port port number of server to add
   * @return true on success; false otherwise
   */
  bool addServer(const std::string &server_name, in_port_t port) {
    return memcached_success(memcached_server_add(memc_, server_name.c_str(), port));
  }

  /**
   * Remove a server from the list of memcached servers to use.
   *
   * @param[in] server_name name of the server to remove
   * @param[in] port port number of server to remove
   * @return true on success; false otherwise
   */
  bool removeServer(const std::string &server_name, in_port_t port) {
    std::string tmp_str;
    std::ostringstream strstm;
    tmp_str.append(",");
    tmp_str.append(server_name);
    tmp_str.append(":");
    strstm << port;
    tmp_str.append(strstm.str());

    // memcached_return_t rc= memcached_server_remove(server);

    return false;
  }

  /**
   * Fetches an individual value from the server. mget() must always
   * be called before using this method.
   *
   * @param[in] key key of object to fetch
   * @param[out] ret_val store returned object in this vector
   * @return a memcached return structure
   */
  memcached_return_t fetch(std::string &key, std::vector<char> &ret_val, uint32_t &flags,
                           uint64_t &cas_value) {
    memcached_return_t rc;

    memcached_result_st *result;
    if ((result = memcached_fetch_result(memc_, NULL, &rc))) {
      // Key
      key.assign(memcached_result_key_value(result), memcached_result_key_length(result));

      // Actual value, null terminated
      ret_val.reserve(memcached_result_length(result) + 1);
      ret_val.assign(memcached_result_value(result),
                     memcached_result_value(result) + memcached_result_length(result) + 1);
      ret_val.resize(memcached_result_length(result));

      // Misc
      flags = memcached_result_flags(result);
      cas_value = memcached_result_cas(result);
    }
    memcached_result_free(result);

    return rc;
  }

  memcached_return_t fetch(std::string &key, std::vector<char> &ret_val) {
    uint32_t flags = 0;
    uint64_t cas_value = 0;

    return fetch(key, ret_val, flags, cas_value);
  }

  /**
   * Fetches an individual value from the server.
   *
   * @param[in] key key of object whose value to get
   * @param[out] ret_val object that is retrieved is stored in
   *                     this vector
   * @return true on success; false otherwise
   */
  bool get(const std::string &key, std::vector<char> &ret_val) {
    uint32_t flags = 0;
    memcached_return_t rc;
    size_t value_length = 0;

    char *value = memcached_get(memc_, key.c_str(), key.length(), &value_length, &flags, &rc);
    if (value != NULL && ret_val.empty()) {
      ret_val.reserve(value_length + 1); // Always provide null
      ret_val.assign(value, value + value_length + 1);
      ret_val.resize(value_length);
      free(value);

      return true;
    }

    return false;
  }

  /**
   * Fetches an individual from a server which is specified by
   * the master_key parameter that is used for determining which
   * server an object was stored in if key partitioning was
   * used for storage.
   *
   * @param[in] master_key key that specifies server object is stored on
   * @param[in] key key of object whose value to get
   * @param[out] ret_val object that is retrieved is stored in
   *                     this vector
   * @return true on success; false otherwise
   */
  bool getByKey(const std::string &master_key, const std::string &key, std::vector<char> &ret_val) {
    uint32_t flags = 0;
    memcached_return_t rc;
    size_t value_length = 0;

    char *value = memcached_get_by_key(memc_, master_key.c_str(), master_key.length(), key.c_str(),
                                       key.length(), &value_length, &flags, &rc);
    if (value) {
      ret_val.reserve(value_length + 1); // Always provide null
      ret_val.assign(value, value + value_length + 1);
      ret_val.resize(value_length);
      free(value);

      return true;
    }
    return false;
  }

  /**
   * Selects multiple keys at once. This method always
   * works asynchronously.
   *
   * @param[in] keys vector of keys to select
   * @return true if all keys are found
   */
  bool mget(const std::vector<std::string> &keys) {
    std::vector<const char *> real_keys;
    std::vector<size_t> key_len;
    /*
     * Construct an array which will contain the length
     * of each of the strings in the input vector. Also, to
     * interface with the memcached C API, we need to convert
     * the vector of std::string's to a vector of char *.
     */
    real_keys.reserve(keys.size());
    key_len.reserve(keys.size());

    std::vector<std::string>::const_iterator it = keys.begin();

    while (it != keys.end()) {
      real_keys.push_back(const_cast<char *>((*it).c_str()));
      key_len.push_back((*it).length());
      ++it;
    }

    /*
     * If the std::vector of keys is empty then we cannot
     * call memcached_mget as we will get undefined behavior.
     */
    if (not real_keys.empty()) {
      return memcached_success(memcached_mget(memc_, &real_keys[0], &key_len[0], real_keys.size()));
    }

    return false;
  }

  /**
   * Writes an object to the server. If the object already exists, it will
   * overwrite the existing object. This method always returns true
   * when using non-blocking mode unless a network error occurs.
   *
   * @param[in] key key of object to write to server
   * @param[in] value value of object to write to server
   * @param[in] expiration time to keep the object stored in the server for
   * @param[in] flags flags to store with the object
   * @return true on succcess; false otherwise
   */
  bool set(const std::string &key, const std::vector<char> &value, time_t expiration,
           uint32_t flags) {
    memcached_return_t rc = memcached_set(memc_, key.c_str(), key.length(), value.data(),
                                          value.size(), expiration, flags);
    return memcached_success(rc);
  }

  bool set(const std::string &key, const char *value, const size_t value_length, time_t expiration,
           uint32_t flags) {
    memcached_return_t rc =
        memcached_set(memc_, key.c_str(), key.length(), value, value_length, expiration, flags);
    return memcached_success(rc);
  }

  /**
   * Writes an object to a server specified by the master_key parameter.
   * If the object already exists, it will overwrite the existing object.
   *
   * @param[in] master_key key that specifies server to write to
   * @param[in] key key of object to write to server
   * @param[in] value value of object to write to server
   * @param[in] expiration time to keep the object stored in the server for
   * @param[in] flags flags to store with the object
   * @return true on succcess; false otherwise
   */
  bool setByKey(const std::string &master_key, const std::string &key,
                const std::vector<char> &value, time_t expiration, uint32_t flags) {
    return memcached_success(memcached_set_by_key(memc_, master_key.c_str(), master_key.length(),
                                                  key.c_str(), key.length(), &value[0],
                                                  value.size(), expiration, flags));
  }

  /**
   * Writes a list of objects to the server. Objects are specified by
   * 2 vectors - 1 vector of keys and 1 vector of values.
   *
   * @param[in] keys vector of keys of objects to write to server
   * @param[in] values vector of values of objects to write to server
   * @param[in] expiration time to keep the objects stored in server for
   * @param[in] flags flags to store with the objects
   * @return true on success; false otherwise
   */
  bool setAll(const std::vector<std::string> &keys, const std::vector<std::vector<char> *> &values,
              time_t expiration, uint32_t flags) {
    bool retval = true;
    std::vector<std::string>::const_iterator key_it = keys.begin();
    std::vector<std::vector<char> *>::const_iterator val_it = values.begin();
    while (key_it != keys.end()) {
      retval = set((*key_it), *(*val_it), expiration, flags);
      if (retval == false) {
        return retval;
      }
      ++key_it;
      ++val_it;
    }
    return retval;
  }

  /**
   * Writes a list of objects to the server. Objects are specified by
   * a map of keys to values.
   *
   * @param[in] key_value_map map of keys and values to store in server
   * @param[in] expiration time to keep the objects stored in server for
   * @param[in] flags flags to store with the objects
   * @return true on success; false otherwise
   */
  bool setAll(const std::map<const std::string, std::vector<char>> &key_value_map,
              time_t expiration, uint32_t flags) {
    std::map<const std::string, std::vector<char>>::const_iterator it = key_value_map.begin();

    while (it != key_value_map.end()) {
      if (!set(it->first, it->second, expiration, flags)) {
        // We should tell the user what the key that failed was
        return false;
      }
      ++it;
    }

    return true;
  }

  /**
   * Increment the value of the object associated with the specified
   * key by the offset given. The resulting value is saved in the value
   * parameter.
   *
   * @param[in] key key of object in server whose value to increment
   * @param[in] offset amount to increment object's value by
   * @param[out] value store the result of the increment here
   * @return true on success; false otherwise
   */
  bool increment(const std::string &key, uint32_t offset, uint64_t *value) {
    return memcached_success(memcached_increment(memc_, key.c_str(), key.length(), offset, value));
  }

  /**
   * Decrement the value of the object associated with the specified
   * key by the offset given. The resulting value is saved in the value
   * parameter.
   *
   * @param[in] key key of object in server whose value to decrement
   * @param[in] offset amount to increment object's value by
   * @param[out] value store the result of the decrement here
   * @return true on success; false otherwise
   */
  bool decrement(const std::string &key, uint32_t offset, uint64_t *value) {
    return memcached_success(memcached_decrement(memc_, key.c_str(), key.length(), offset, value));
  }

  /**
   * Add an object with the specified key and value to the server. This
   * function returns false if the object already exists on the server.
   *
   * @param[in] key key of object to add
   * @param[in] value of object to add
   * @return true on success; false otherwise
   */
  bool add(const std::string &key, const std::vector<char> &value) {
    return memcached_success(
        memcached_add(memc_, key.c_str(), key.length(), &value[0], value.size(), 0, 0));
  }

  /**
   * Add an object with the specified key and value to the server. This
   * function returns false if the object already exists on the server. The
   * server to add the object to is specified by the master_key parameter.
   *
   * @param[in[ master_key key of server to add object to
   * @param[in] key key of object to add
   * @param[in] value of object to add
   * @return true on success; false otherwise
   */
  bool addByKey(const std::string &master_key, const std::string &key,
                const std::vector<char> &value) {
    return memcached_success(memcached_add_by_key(memc_, master_key.c_str(), master_key.length(),
                                                  key.c_str(), key.length(), &value[0],
                                                  value.size(), 0, 0));
  }

  /**
   * Replaces an object on the server. This method only succeeds
   * if the object is already present on the server.
   *
   * @param[in] key key of object to replace
   * @param[in[ value value to replace object with
   * @return true on success; false otherwise
   */
  bool replace(const std::string &key, const std::vector<char> &value) {
    return memcached_success(
        memcached_replace(memc_, key.c_str(), key.length(), &value[0], value.size(), 0, 0));
  }

  /**
   * Replaces an object on the server. This method only succeeds
   * if the object is already present on the server. The server
   * to replace the object on is specified by the master_key param.
   *
   * @param[in] master_key key of server to replace object on
   * @param[in] key key of object to replace
   * @param[in[ value value to replace object with
   * @return true on success; false otherwise
   */
  bool replaceByKey(const std::string &master_key, const std::string &key,
                    const std::vector<char> &value) {
    return memcached_success(memcached_replace_by_key(memc_, master_key.c_str(),
                                                      master_key.length(), key.c_str(),
                                                      key.length(), &value[0], value.size(), 0, 0));
  }

  /**
   * Places a segment of data before the last piece of data stored.
   *
   * @param[in] key key of object whose value we will prepend data to
   * @param[in] value data to prepend to object's value
   * @return true on success; false otherwise
   */
  bool prepend(const std::string &key, const std::vector<char> &value) {
    return memcached_success(
        memcached_prepend(memc_, key.c_str(), key.length(), &value[0], value.size(), 0, 0));
  }

  /**
   * Places a segment of data before the last piece of data stored. The
   * server on which the object where we will be prepending data is stored
   * on is specified by the master_key parameter.
   *
   * @param[in] master_key key of server where object is stored
   * @param[in] key key of object whose value we will prepend data to
   * @param[in] value data to prepend to object's value
   * @return true on success; false otherwise
   */
  bool prependByKey(const std::string &master_key, const std::string &key,
                    const std::vector<char> &value) {
    return memcached_success(memcached_prepend_by_key(memc_, master_key.c_str(),
                                                      master_key.length(), key.c_str(),
                                                      key.length(), &value[0], value.size(), 0, 0));
  }

  /**
   * Places a segment of data at the end of the last piece of data stored.
   *
   * @param[in] key key of object whose value we will append data to
   * @param[in] value data to append to object's value
   * @return true on success; false otherwise
   */
  bool append(const std::string &key, const std::vector<char> &value) {
    return memcached_success(
        memcached_append(memc_, key.c_str(), key.length(), &value[0], value.size(), 0, 0));
  }

  /**
   * Places a segment of data at the end of the last piece of data stored. The
   * server on which the object where we will be appending data is stored
   * on is specified by the master_key parameter.
   *
   * @param[in] master_key key of server where object is stored
   * @param[in] key key of object whose value we will append data to
   * @param[in] value data to append to object's value
   * @return true on success; false otherwise
   */
  bool appendByKey(const std::string &master_key, const std::string &key,
                   const std::vector<char> &value) {
    return memcached_success(memcached_append_by_key(memc_, master_key.c_str(), master_key.length(),
                                                     key.c_str(), key.length(), &value[0],
                                                     value.size(), 0, 0));
  }

  /**
   * Overwrite data in the server as long as the cas_arg value
   * is still the same in the server.
   *
   * @param[in] key key of object in server
   * @param[in] value value to store for object in server
   * @param[in] cas_arg "cas" value
   */
  bool cas(const std::string &key, const std::vector<char> &value, uint64_t cas_arg) {
    return memcached_success(
        memcached_cas(memc_, key.c_str(), key.length(), &value[0], value.size(), 0, 0, cas_arg));
  }

  /**
   * Overwrite data in the server as long as the cas_arg value
   * is still the same in the server. The server to use is
   * specified by the master_key parameter.
   *
   * @param[in] master_key specifies server to operate on
   * @param[in] key key of object in server
   * @param[in] value value to store for object in server
   * @param[in] cas_arg "cas" value
   */
  bool casByKey(const std::string &master_key, const std::string &key,
                const std::vector<char> &value, uint64_t cas_arg) {
    return memcached_success(memcached_cas_by_key(memc_, master_key.c_str(), master_key.length(),
                                                  key.c_str(), key.length(), &value[0],
                                                  value.size(), 0, 0, cas_arg));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] key key of object to delete
   * @return true on success; false otherwise
   */
  bool remove(const std::string &key) {
    return memcached_success(memcached_delete(memc_, key.c_str(), key.length(), 0));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] key key of object to delete
   * @param[in] expiration time to delete the object after
   * @return true on success; false otherwise
   */
  bool remove(const std::string &key, time_t expiration) {
    return memcached_success(memcached_delete(memc_, key.c_str(), key.length(), expiration));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] master_key specifies server to remove object from
   * @param[in] key key of object to delete
   * @return true on success; false otherwise
   */
  bool removeByKey(const std::string &master_key, const std::string &key) {
    return memcached_success(memcached_delete_by_key(memc_, master_key.c_str(), master_key.length(),
                                                     key.c_str(), key.length(), 0));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] master_key specifies server to remove object from
   * @param[in] key key of object to delete
   * @param[in] expiration time to delete the object after
   * @return true on success; false otherwise
   */
  bool removeByKey(const std::string &master_key, const std::string &key, time_t expiration) {
    return memcached_success(memcached_delete_by_key(memc_, master_key.c_str(), master_key.length(),
                                                     key.c_str(), key.length(), expiration));
  }

  /**
   * Wipe the contents of memcached servers.
   *
   * @param[in] expiration time to wait until wiping contents of
   *                       memcached servers
   * @return true on success; false otherwise
   */
  bool flush(time_t expiration = 0) {
    return memcached_success(memcached_flush(memc_, expiration));
  }

  /**
   * Get the library version string.
   * @return std::string containing a copy of the library version string.
   */
  const std::string libVersion() const {
    const char *ver = memcached_lib_version();
    const std::string version(ver);
    return version;
  }

  /**
   * Retrieve memcached statistics. Populate a std::map with the retrieved
   * stats. Each server will map to another std::map of the key:value stats.
   *
   * @param[out] stats_map a std::map to be populated with the memcached
   *                       stats
   * @return true on success; false otherwise
   */
  bool getStats(std::map<std::string, std::map<std::string, std::string>> &stats_map) {
    memcached_return_t rc;
    memcached_stat_st *stats = memcached_stat(memc_, NULL, &rc);

    if (rc != MEMCACHED_SUCCESS && rc != MEMCACHED_SOME_ERRORS) {
      return false;
    }

    uint32_t server_count = memcached_server_count(memc_);

    /*
     * For each memcached server, construct a std::map for its stats and add
     * it to the std::map of overall stats.
     */
    for (uint32_t x = 0; x < server_count; x++) {
      const memcached_instance_st *instance = memcached_server_instance_by_position(memc_, x);
      std::ostringstream strstm;
      std::string server_name(memcached_server_name(instance));
      server_name.append(":");
      strstm << memcached_server_port(instance);
      server_name.append(strstm.str());

      std::map<std::string, std::string> server_stats;
      char **list = memcached_stat_get_keys(memc_, &stats[x], &rc);
      for (char **ptr = list; *ptr; ptr++) {
        char *value = memcached_stat_get_value(memc_, &stats[x], *ptr, &rc);
        server_stats[*ptr] = value;
        free(value);
      }

      stats_map[server_name] = server_stats;
      free(list);
    }

    memcached_stat_free(memc_, stats);
    return true;
  }

private:
  memcached_st *memc_;
};

} // namespace memcache